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Supported OpenGL versions

gDEBugger GL Windows and Linux support all OpenGL versions up to OpenGL version 3.2.

Supported OpenGL extensions

In addition, the following OpenGL extensions are supported:

 Extension name Support level
 GL_APPLE_aux_depth_stencilFull
 GL_APPLE_client_storageFull
 GL_APPLE_element_arrayFull
 GL_APPLE_fenceStandard
 GL_APPLE_float_pixelsFull
 GL_APPLE_flush_buffer_rangeStandard
 GL_APPLE_flush_renderStandard
 GL_APPLE_object_purgeableStandard
 GL_APPLE_packed_pixelsFull
 GL_APPLE_pixel_bufferStandard
 GL_APPLE_specular_vectorFull
 GL_APPLE_texture_rangeStandard
 GL_APPLE_transform_hintFull
 GL_APPLE_vertex_array_objectStandard
 GL_APPLE_vertex_array_rangeStandard
 GL_APPLE_vertex_program_evaluatorsFull
 GL_APPLE_ycbcr_422Full
 GL_ARB_color_buffer_floatStandard
 GL_ARB_compatibilityFull
 GL_ARB_copy_bufferStandard
 GL_ARB_debug_outputFull
 GL_ARB_depth_buffer_floatStandard
 GL_ARB_depth_clampFull
 GL_ARB_depth_textureStandard
 GL_ARB_draw_buffersStandard
 GL_ARB_draw_elemnts_base_vertexFull
 GL_ARB_draw_instancedFull
 GL_ARB_fragment_coord_conventionsFull
 GL_ARB_fragment_program_shadowStandard
 GL_ARB_fragment_programStandard
 GL_ARB_fragment_shaderFull
 GL_ARB_framebuffer_objectFull
 GL_ARB_framebuffer_sRGBFull
 GL_ARB_geometry_shader4Full
 GL_ARB_half_float_pixelStandard
 GL_ARB_half_float_vertexStandard
 GL_ARB_instanced_arraysFull
 GL_ARB_map_buffer_rangeStandard
 GL_ARB_matrix_paletteStandard
 GL_ARB_multisampleStandard
 GL_ARB_multitextureFull
 GL_ARB_occlusion_queryStandard
 GL_ARB_pixel_buffer_objectStandard
 GL_ARB_point_parametersFull
 GL_ARB_point_spriteStandard
 GL_ARB_provoking_vertexFull
 GL_ARB_seamless_cube_mapFull
 GL_ARB_shader_objectsFull
 GL_ARB_shading_language_100Full
 GL_ARB_shadow_ambientStandard
 GL_ARB_shadowFull
 GL_ARB_syncFull
 GL_ARB_texture_border_clampFull
 GL_ARB_texture_buffer_objectFull
 GL_ARB_texture_compression_rgtcStandard
 GL_ARB_texture_compressionFull
 GL_ARB_texture_cube_mapFull
 GL_ARB_texture_env_addFull
 GL_ARB_texture_env_combineFull
 GL_ARB_texture_env_crossbarFull
 GL_ARB_texture_env_dot3Full
 GL_ARB_texture_floatStandard
 GL_ARB_texture_mirrored_repeatFull
 GL_ARB_texture_multisampleFull
 GL_ARB_texture_non_power_of_twoFull
 GL_ARB_texture_rectangleFull
 GL_ARB_texture_rgStandard
 GL_ARB_transpose_matrixFull
 GL_ARB_uniform_buffer_objectFull
 GL_ARB_vertex_array_bgraFull
 GL_ARB_vertex_array_objectFull
 GL_ARB_vertex_blendFull
 GL_ARB_vertex_buffer_objectStandard
 GL_ARB_vertex_programStandard
 GL_ARB_vertex_shaderFull
 GL_ARB_window_posFull
 GL_AMD_debug_outputFull
 GL_AMDX_debug_outputFull
 GL_ATI_draw_buffersStandard
 GL_ATI_fragment_shaderStandard
 GL_ATI_text_fragment_shaderStandard
 GL_EXT_bgraFull
 GL_EXT_bindable_uniformFull
 GL_EXT_blend_logic_opFull
 GL_EXT_blend_minmaxFull
 GL_EXT_blend_subtractFull
 GL_EXT_compiled_vertex_arrayFull
 GL_EXT_direct_state_accessFull
 GL_EXT_draw_instancedFull
 GL_EXT_framebuffer_blitFull
 GL_EXT_framebuffer_multisampleFull
 GL_EXT_framebuffer_objectFull
 GL_EXT_geometry_shader4Full
 GL_EXT_multi_draw_arraysFull
 GL_EXT_packed_pixelsFull
 GL_EXT_stencil_two_sideFull
 GL_EXT_texture_arrayFull
 GL_EXT_texture_shared_exponentFull
 GL_EXT_textureFull
 GL_EXT_texture3DFull
 GL_EXT_texture_buffer_objectFull
 GL_EXT_texture_integerFull
 GL_EXT_texture_rectangleFull
 GL_EXT_vertex_shaderStandard
 GL_GREMEDY_frame_terminatorFull
 GL_GREMEDY_string_markerFull
 GL_HP_occlusion_testStandard
 GL_NV_fragment_program_optionStandard
 GL_NV_fragment_programStandard
 GL_NV_fragment_program2Standard
 GL_NV_geometry_shader4Full
 GL_NV_occlusion_queryStandard
 GL_NV_primitive_restartFull
 GL_NV_texgen_reflectionFull
 GL_NV_texture_rectangleFull
 GL_NV_texture_shaderStandard
 GL_NV_texture_shader3Standard
 GL_NV_vertex_programStandard
 GL_NV_vertex_program1_1Standard
 GL_NV_vertex_program2_optionStandard
 GL_NV_vertex_program2Standard
 GL_NV_vertex_program3Standard
 GL_SGIS_generate_mipmapFull
 GL_SGIS_texture_border_clampFull
 GL_SGIS_texture_edge_clampFull
 GL_SGIS_texture_lodFull
 GL_SGIS_texture_selectFull
 GL_SGIX_depth_textureFull
 GL_SGIX_interlaceFull
 GL_SGIX_shadow_ambientFull
 GL_SGIX_shadowFull
 GLX_ARB_create_contextFull
 GLX_ARB_create_context_profileFull
 GLX_ARB_fbconfig_floatStandard
 GLX_ARB_framebuffer_sRGBFull
 GLX_ARB_get_proc_addressFull
 GLX_ARB_multisampleStandard
 GLX_SGI_video_syncStandard
 GLX_SGIX_fbconfigStandard
 WGL_ARB_buffer_regionStandard
 WGL_ARB_create_contextFull
 WGL_ARB_create_context_profileFull
 WGL_ARB_extensions_stringFull
 WGL_ARB_framebuffer_sRGBFull
 WGL_ARB_make_current_readStandard
 WGL_ARB_multisampleStandard
 WGL_ARB_pbufferStandard
 WGL_ARB_pixel_format_floatStandard
 WGL_ARB_pixel_formatStandard
 WGL_ARB_render_textureStandard
 WGL_AMD_gpu_associationStandard
 WGL_I3D_genlockStandard
 WGL_NV_gpu_affinityStandard
 WGL_NV_present_videoStandard
 WGL_NV_swap_groupStandard
 WGL_NV_video_outStandard

Standard Extension Support Level:

The Standard Extension Support Level enables logging the extension functions calls and arguments, setting breakpoints at the extension functions and watching the extension states variables values.

Full Extension Support Level:

In addition to the Standard Extension Support Level features, the Full Extension Support Level enables viewing the extension related data in the appropriate gDEBugger views.

If you use or plan on using an extension not currently supported by gDEBugger, send an email to the . Your extension support will receive higher priority.